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my first note! i just added this system which will let me add bits of writing that are bigger than tweet-length but not long enough for a standalone article. they'll be listed in the 'notes' section going forward.
i was recently interviewed about my game studio's history as well as personal development with regards to design and development. i realized during this chat that my first foray into graphic design was creating a custom .TGA spray logo for counter-strike 1.6 - i pirated my first copy of photoshop simply to customize this one game. almost two decades later, i'm now using photoshop (a legal copy, i promise) to create actual in-game textures for a game that's deeply rooted in the source engine. there's a nice symmetry to this